Author: Sam Howey Nunn

Playful Interfaces: Programming So Far

Tired of touchscreens? Ditch the keyboard and join us for something far more playful.

Think curious controllers, quirky inputs and ways of engaging that just feel more…fun! This edition features the creative pioneers turning our physical world into a playground.

From the explosion of escape rooms and indie arcade games to embedding play in urban infrastructure, videogames are spilling out into the real world. We’re celebrating the brilliant teams working beyond screens in pursuit of simple, accessible experiences that reward experimentation and revel in their own tactility.

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